Monday, September 24, 2012

Guillermo del Toro Supervising Pacific Rim 3D Conversion

He's beloved by fanboys, but Guillermo del Toro is no stranger to studio difficulties -- so when reports surfaced that his upcoming Pacific Rim was being post-converted to 3D despite his earlier vows that it'd be a 2D picture, it was easy to assume we were witnessing another case of the Man interfering with a filmmaker's art.

Happily, according to del Toro himself, it looks like things aren't as dire as they may have seemed. In an interview with Shock Till You Drop, the director went back on his earlier anti-3D remarks, quipping, "What can I tell you? I changed my mind. I'm not running for office. I can do a Romney."

So what caused del Toro's change of heart? Originally, he feared that the conversion process would make Pacific Rim's giant robots look too small, but looking at the effects shots made him realize it could work. "I asked the studio, number one, that we would not hyper-stereo-lize the thing," he recalled. "That we would not force 3D on the beauty shots. That we would keep the giant dimensions. They agreed."

And while he was at it, del Toro secured another crucial commitment from the studio. "Normally a conversion takes a few weeks," he pointed out. "I asked to start it immediately so we could take the full 40 weeks to do the conversion. As an example, 'Titanic' took about 50 weeks to convert."

Finally -- and probably most importantly -- del Toro was able to get some extra money from the studio. "I asked them to give me an extra budget, which is considerable, to actually have ILM composite the shots that are CG native 3D," he added. "We're not giving elements. ILM is giving the composite in 3D from the get-go. That's a huge, huge element. Now I'm going to be involved in supervising it."

Source: http://www.rottentomatoes.com/m/1925945/news/1925945/

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